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	<id>https://diki.page/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Uncle+Belvis</id>
	<title>Diki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://diki.page/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Uncle+Belvis"/>
	<link rel="alternate" type="text/html" href="https://diki.page/wiki/Special:Contributions/Uncle_Belvis"/>
	<updated>2026-08-12T13:41:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Arcanism&amp;diff=834</id>
		<title>Arcanism</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Arcanism&amp;diff=834"/>
		<updated>2026-08-05T03:25:25Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Faith is a foundational aspect of the lives of nearly every man, woman, and child in the Veilands. The Apotheons grants boons to their most devout, and the Elden Path is walked by many. But it is the newest of the faiths in the realm that presents the most radical claims about the world. Arcanism is a belief system followed to by a comparatively small portion of the population. However, its adherents include some of the most powerful people in the world.&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Arcanism&amp;diff=833</id>
		<title>Arcanism</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Arcanism&amp;diff=833"/>
		<updated>2026-08-05T02:53:02Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Faith is a foundational aspect of the lives of nearly every man, woman, and child in the Veilands. The Apotheons grants boons to their most devout, and the Elden Path is walked by many. But it is the newest of the faiths in the realm that presents the most radical claims about the world. Arcanism&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Arcanism&amp;diff=832</id>
		<title>Arcanism</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Arcanism&amp;diff=832"/>
		<updated>2026-08-05T02:52:02Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: Created page with &amp;quot;Faith is a foundational aspect of the lives of nearly every man, woman, and child in the Veilands. The Apotheons grants boons to their most devout, and the Elden Path is walked&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Faith is a foundational aspect of the lives of nearly every man, woman, and child in the Veilands. The Apotheons grants boons to their most devout, and the Elden Path is walked&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=831</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=831"/>
		<updated>2026-08-05T00:46:18Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Hub of Innovation and Magitech&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; [[The Apotheon Creed]]&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; [[Arcanism]]&lt;br /&gt;
: There is nothing but the Ley, the wellspring of all things&lt;br /&gt;
&lt;br /&gt;
; [[The Elden Path]]&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
; [[ The Age of Apotheosis ]]&lt;br /&gt;
: The oldest recorded history. Began with the ascension of the Apotheons, and ended with the [[Great Schism]].&lt;br /&gt;
&lt;br /&gt;
; [[ The Age of Attrition ]] &lt;br /&gt;
: The shortest of Ages, known for the wars between the new kingdoms of the Veilands.&lt;br /&gt;
&lt;br /&gt;
; [[ The Desolation ]]&lt;br /&gt;
: The most terrible Age in written history. The Veil torn asunder, and the horrors of the Othersea flooded the world. &lt;br /&gt;
&lt;br /&gt;
; [[ The Age of Reclamation ]]&lt;br /&gt;
: The current Age following the Desolation, the world remains scarred but recovering from the cataclysm.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=821</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=821"/>
		<updated>2026-07-23T06:30:31Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], and [[House Haserrea]]. Each of these houses is sworn to by a number of vassal houses, each of which have some varying level of magical prowess of their own. These houses take care of the more mundane day-to-day tasks while the Hex-Houses research, influence, and play the game of politics.&lt;br /&gt;
&lt;br /&gt;
The current members of the Hexarchy are:&lt;br /&gt;
*Master [[Rylanor Duskryn]], First Hexarch and Master of Arcana&lt;br /&gt;
*Master [[Cerastes Szerashar]], Second Hexarch and Master of Influence&lt;br /&gt;
*Mistress [[Ariadne Haserrea]], Third Hexarch and Mistress of Wards&lt;br /&gt;
*Master [[Exillius Vyran]], Fourth Hexarch and Master of Antiquities&lt;br /&gt;
*Master [[Sirius Glûm]], Fifth Hexarch and Master of Veils&lt;br /&gt;
*Master [[Ra  Umona]], Sixth Hexarch and Master of Lore&lt;br /&gt;
*Master [[Korlyn Ignavia]], Seventh Hexarch and Master of Rituals&lt;br /&gt;
*Mistress [[Illiana Serovna]], Eighth Hexarch and Mistress of Metamorphosis&lt;br /&gt;
*Mistress [[Yvessa Goldenquill]], Ninth Hexarch and Mistress of Stewards&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=820</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=820"/>
		<updated>2026-07-23T06:25:17Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], and [[House Haserrea]]. Each of these houses is sworn to by a number of vassal houses, each of which have some varying level of magical prowess of their own. These houses take care of the more mundane day-to-day tasks while the Hex-Houses research, influence, and play the game of politics.&lt;br /&gt;
&lt;br /&gt;
The current members of the Hexarchy are:&lt;br /&gt;
*Master [[Rylanor Duskryn]], First Hexarch and Master of Arcana&lt;br /&gt;
*Master [[Cerastes Szerashar]], Second Hexarch and Master of Influence&lt;br /&gt;
*Mistress [[Ariadne Haserrea]], Third Hexarch and Mistress of Wards&lt;br /&gt;
*Master [[Exillius Vyran]], Fourth Hexarch and Master of Antiquities&lt;br /&gt;
*Master [[Sirius Glûm]], Fifth Hexarch and Master of Veils&lt;br /&gt;
*Master [[Ra  Umona]], Sixth Hexarch and Master of ___&lt;br /&gt;
*Master [[Korlyn Ignavia]], Seventh Hexarch and Master of Rituals&lt;br /&gt;
*Mistress [[Illiana Serovna]], Eighth Hexarch and Mistress of Metamorphosis&lt;br /&gt;
*Mistress [[Yvessa Goldenquill]], Ninth Hexarch and Mistress of Lore&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=819</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=819"/>
		<updated>2026-07-23T06:25:06Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], and [[House Haserrea]]. Each of these houses is sworn to by a number of vassal houses, each of which have some varying level of magical prowess of their own. These houses take care of the more mundane day-to-day tasks while the Hex-Houses research, influence, and play the game of politics.&lt;br /&gt;
&lt;br /&gt;
The current members of the Hexarchy are:&lt;br /&gt;
*Master [[Rylanor Duskryn]], First Hexarch and Master of Arcana&lt;br /&gt;
*Master [[Cerastes Szerashar]], Second Hexarch and Master of Influence&lt;br /&gt;
*Mistress [[Ariadne Haserrea]], Third Hexarch and Mistress of Wards&lt;br /&gt;
*Master [[Exillius Vyran]], Fourth Hexarch and Master of Antiquities&lt;br /&gt;
*Master [[Sirius Glûm]], Fifth Hexarch and Master of Veils&lt;br /&gt;
*Master [[Ra  Umona]], Sixth Hexarch and Master of ___&lt;br /&gt;
*Master [[Korlyn Ignavia]], Seventh Hexarch and Master of Rituals&lt;br /&gt;
*Mistress [[Illiana Serovna]],Eighth Hexarch and Mistress of Metamorphosis&lt;br /&gt;
*Mistress [[Yvessa Goldenquill]], Ninth Hexarch and Mistress of Lore&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=818</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=818"/>
		<updated>2026-07-23T06:24:56Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], and [[House Haserrea]]. Each of these houses is sworn to by a number of vassal houses, each of which have some varying level of magical prowess of their own. These houses take care of the more mundane day-to-day tasks while the Hex-Houses research, influence, and play the game of politics.&lt;br /&gt;
&lt;br /&gt;
The current members of the Hexarchy are:&lt;br /&gt;
*Master [[Rylanor Duskryn]], First Hexarch and Master of Arcana&lt;br /&gt;
*Master [[Cerastes Szerashar]], Second Hexarch and Master of Influence&lt;br /&gt;
*Mistress [[Ariadne Haserrea]], Third Hexarch and Mistress of Wards&lt;br /&gt;
*Master [Exillius Vyran]], Fourth Hexarch and Master of Antiquities&lt;br /&gt;
*Master [[Sirius Glûm]], Fifth Hexarch and Master of Veils&lt;br /&gt;
*Master [[Ra  Umona]], Sixth Hexarch and Master of ___&lt;br /&gt;
*Master [[Korlyn Ignavia]], Seventh Hexarch and Master of Rituals&lt;br /&gt;
*Mistress [[Illiana Serovna]],Eighth Hexarch and Mistress of Metamorphosis&lt;br /&gt;
*Mistress [[Yvessa Goldenquill]], Ninth Hexarch and Mistress of Lore&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=817</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=817"/>
		<updated>2026-07-23T05:57:14Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], and [[House Haserrea]]. Each of these houses is sworn to by a number of vassal houses, each of which have some varying level of magical prowess of their own. These houses take care of the more mundane day-to-day tasks while the Hex-Houses research, influence, and play the game of politics.&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=816</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=816"/>
		<updated>2026-07-23T05:52:54Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], and [[House Haserrea]].&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=815</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=815"/>
		<updated>2026-07-23T05:51:40Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* Political Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], [[House&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=814</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=814"/>
		<updated>2026-07-23T00:28:47Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[House Serovna]], [[House&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=813</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=813"/>
		<updated>2026-07-22T23:08:27Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are [[House Duskryn]], [[House Szerashar]], [[House Vyran]], [[House Glûm]], [[House Umona]], [[House Ignavia]], [[House Goldenquill]], [[&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=812</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=812"/>
		<updated>2026-07-22T23:05:50Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are the [[Duskryn]], the [[Szerashar]], the [[Vyran]], the [[Glûm]], the [[Umona]], the [[Ignavia]], the&lt;br /&gt;
[[Goldenquill]], the [[&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=811</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=811"/>
		<updated>2026-07-22T18:11:08Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Hexarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines whose seats of power reside in the Leyara Lowlands. These families are the [[Duskryn]], the [[Szerashar]], the [[Vyran]], the [[Glûm]], the [[Umona]], the [[Ignavia]], the&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Age_of_Apotheosis&amp;diff=810</id>
		<title>The Age of Apotheosis</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Age_of_Apotheosis&amp;diff=810"/>
		<updated>2026-07-20T04:45:23Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Age of Apotheosis was an age of power hitherto unseen since. The Apotheons, the gods of this world, arose from the shackles of mortality and molded the world in their image. The titular Veil was thrown over the world, and the first clerics began to display the power granted by their new gods. &lt;br /&gt;
&lt;br /&gt;
== The Ascension ==&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Age_of_Apotheosis&amp;diff=809</id>
		<title>The Age of Apotheosis</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Age_of_Apotheosis&amp;diff=809"/>
		<updated>2026-07-20T03:59:21Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* The Age of Apotheosis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ascension =&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Age_of_Apotheosis&amp;diff=808</id>
		<title>The Age of Apotheosis</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Age_of_Apotheosis&amp;diff=808"/>
		<updated>2026-07-20T03:59:05Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: Created page with &amp;quot;= The Age of Apotheosis =&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Age of Apotheosis =&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=807</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=807"/>
		<updated>2026-07-20T03:54:36Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; [[The Apotheon Creed]]&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; [[Arcanism]]&lt;br /&gt;
: There is nothing but the Ley, the wellspring of all things&lt;br /&gt;
&lt;br /&gt;
; [[The Elden Path]]&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
; [[ The Age of Apotheosis ]]&lt;br /&gt;
: The oldest recorded history. Began with the ascension of the Apotheons, and ended with the [[Great Schism]].&lt;br /&gt;
&lt;br /&gt;
; [[ The Age of Attrition ]] &lt;br /&gt;
: The shortest of Ages, known for the wars between the new kingdoms of the Veilands.&lt;br /&gt;
&lt;br /&gt;
; [[ The Desolation ]]&lt;br /&gt;
: The most terrible Age in written history. The Veil torn asunder, and the horrors of the Othersea flooded the world. &lt;br /&gt;
&lt;br /&gt;
; [[ The Age of Reclamation ]]&lt;br /&gt;
: The current Age following the Desolation, the world remains scarred but recovering from the cataclysm.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=806</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=806"/>
		<updated>2026-07-20T03:34:12Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; [[The Apotheon Creed]]&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; [[Arcanism]]&lt;br /&gt;
: There is nothing but the Ley, the wellspring of all things&lt;br /&gt;
&lt;br /&gt;
; [[The Elden Path]]&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
; [[ The Age of Apotheosis ]]&lt;br /&gt;
: The oldest recorded history. Began with the ascension of the Apotheons, and ended with the creation of the four modern kingdoms.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=805</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=805"/>
		<updated>2026-07-20T03:32:23Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; [[The Apotheon Creed]]&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; [[Arcanism]]&lt;br /&gt;
: There is nothing but the Ley, the wellspring of all things&lt;br /&gt;
&lt;br /&gt;
; [[The Elden Path]]&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
; [[ The Age of Apotheosis ]]&lt;br /&gt;
: The oldest recorded history. Began with the ascension of the Apotheons, and ended with the [[Great Schism]].&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Reaver%27s_Vale&amp;diff=302</id>
		<title>The Reaver&#039;s Vale</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Reaver%27s_Vale&amp;diff=302"/>
		<updated>2026-07-14T23:10:11Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Reaver&#039;s Vale is a valley that lies between many empires, but has no banner for itself. Formerly known as the Crownvale, it now lies in abject ruin after years of war, banditry, and now plague have ravaged it. Now its inhabitants struggle over the remains of a once-noble land, fighting against the monsters in the dark and their fellow man alike. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
The Reaver’s Vale is unique amongst its neighbors, for it does not have a unifying government that rules over the region. The &lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Verona ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Seram ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Port Garruk ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Junhold ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Reaver%27s_Vale&amp;diff=301</id>
		<title>The Reaver&#039;s Vale</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Reaver%27s_Vale&amp;diff=301"/>
		<updated>2026-07-14T19:38:58Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Reaver&#039;s Vale is a valley that lies between many empires, but has no banner for itself. Formerly known as the Crownvale, it now lies in abject ruin after war, banditry, and now plague. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Verona ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Seram ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Port Garruk ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Junhold ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=300</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=300"/>
		<updated>2026-07-14T04:54:08Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
The Hexarchy is the ruling council of Leyara, and also one of the most powerful magical groups in the land. Each members wields not only great arcane prowess, but also political influence. Each of the nine council members are of Alteran lineage, ancient sorcerous bloodlines native&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=299</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=299"/>
		<updated>2026-07-14T04:23:57Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. Leyara Myr, the &amp;quot;Tyrian Jewel of the South&amp;quot;, rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The culture of the arcane runs deep in Leyara, with a stratified social order that sorts the populace. Universities, libraries, and theatres abound on the main island with performers in the streets performing cantrips for the masses. Leyara is ruled over by the Hexarchy, a council of powerful mages that rule over Leyara with differing levels of presented influence. The Hexarchy and Leyara is considered a magical paradise, a tolerable protectorate, and an oppressive regime depending on what class you ask.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Hexarchy ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
The Leyaran society is stratified into 3 castes: the &lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Leyara Myr, Tyrian Jewel of the South ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=298</id>
		<title>The Leyaran Hexarchy</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Leyaran_Hexarchy&amp;diff=298"/>
		<updated>2026-07-14T03:21:15Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: Created page with &amp;quot;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. The &amp;quot;Tyrian Jewel of the South&amp;quot; rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the Othersea thins. The power of the Auroran Legions is well-known across the lands. The campaigns into the lands beneath are spoken about with praise and disdain, depending on who you speak to. However, the Legions hav...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Leyaran Hexarchy is the epicenter of the Aetheric in the Veilands, with much of the Lowlands being taken up by the Aetheric Sea. The &amp;quot;Tyrian Jewel of the South&amp;quot; rises above the waters of the Aetheric Sea, a massive inland lake where the barrier to the [[Othersea]] thins. The power of the Auroran Legions is well-known across the lands. The campaigns into the lands beneath are spoken about with praise and disdain, depending on who you speak to. However, the Legions have remained on their plateau ever since the conclusion of the Fourth [[War of Spear and Staff]]. Regardless, the Sovereignty remains a titan of political and military power in the Veilands.&lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Sovereign ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Concilium ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Auroraea, the Sovereign Seat of Inauratus ===&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=297</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=297"/>
		<updated>2026-07-13T04:00:20Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* Begotten */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*[[Aurelion, the Eternal Light]]&lt;br /&gt;
&lt;br /&gt;
*[[Shaiera, the Spear of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Yldir, the Broken]]&lt;br /&gt;
&lt;br /&gt;
*[[Xanalost, the Fateweaver]]&lt;br /&gt;
&lt;br /&gt;
*[[Verdan, Sculptor of Life]]&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
*[[Talyrios, Scion of the Storm]]&lt;br /&gt;
&lt;br /&gt;
*[[Laetitia, Lady Love]]&lt;br /&gt;
&lt;br /&gt;
*[[Gorath&#039;Kael, He Who Repays]]&lt;br /&gt;
&lt;br /&gt;
=== Exalted ===&lt;br /&gt;
&lt;br /&gt;
*[[Aegean, the Oathbound]]&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=296</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=296"/>
		<updated>2026-07-13T04:00:07Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* Apotheons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*[[Aurelion, the Eternal Light]]&lt;br /&gt;
&lt;br /&gt;
*[[Shaiera, the Spear of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Yldir, the Broken]]&lt;br /&gt;
&lt;br /&gt;
*[[Xanalost, the Fateweaver]]&lt;br /&gt;
&lt;br /&gt;
*[[Verdan, Sculptor of Life]]&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
*[[Talyrios, Scion of the Storm]]&lt;br /&gt;
&lt;br /&gt;
*[[Laetitia, Lady Love]]&lt;br /&gt;
&lt;br /&gt;
=== Exalted ===&lt;br /&gt;
&lt;br /&gt;
*[[Aegean, the Oathbound]]&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=295</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=295"/>
		<updated>2026-07-13T03:58:13Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: /* Apotheons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*[[Aurelion, the Eternal Light]]&lt;br /&gt;
&lt;br /&gt;
*[[Shaiera, the Spear of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Yldir, the Broken]]&lt;br /&gt;
&lt;br /&gt;
*[[Xanalost, the Fateweaver]]&lt;br /&gt;
&lt;br /&gt;
*[[Verdan, Sculptor of Life]]&lt;br /&gt;
&lt;br /&gt;
*[[Gorath&#039;Kael, He Who Repays]]&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
*[[Talyrios, Scion of the Storm]]&lt;br /&gt;
&lt;br /&gt;
*[[Laetitia, Lady Love]]&lt;br /&gt;
&lt;br /&gt;
=== Exalted ===&lt;br /&gt;
&lt;br /&gt;
*[[Aegean, the Oathbound]]&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=294</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=294"/>
		<updated>2026-07-13T03:52:57Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*[[Aurelion, the Eternal Light]]&lt;br /&gt;
&lt;br /&gt;
*[[Shaiera, the Spear of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Yldir, the Broken]]&lt;br /&gt;
&lt;br /&gt;
*[[Xanalost, the Fateweaver]]&lt;br /&gt;
&lt;br /&gt;
*[[Verdan, Sculptor of Life]]&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
*[[Talyrios, Scion of the Storm]]&lt;br /&gt;
&lt;br /&gt;
*[[Laetitia, Lady Love]]&lt;br /&gt;
&lt;br /&gt;
=== Exalted ===&lt;br /&gt;
&lt;br /&gt;
*[[Aegean, the Oathbound]]&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=293</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=293"/>
		<updated>2026-07-13T03:50:52Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*[[Aurelion, the Eternal Light]]&lt;br /&gt;
&lt;br /&gt;
*[[Shaiera, the Spear of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Yldir, the Broken]]&lt;br /&gt;
&lt;br /&gt;
*[[Xanalost, the Fateweaver]]&lt;br /&gt;
&lt;br /&gt;
*[[Verdan, Sculptor of Life]]&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
*[[Talyrios, Scion of the Storm]]&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
*[[Laetitia, Lady Love]]&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Exalted ===&lt;br /&gt;
&lt;br /&gt;
*[[Aegean, the Oathbound]]&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=292</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=292"/>
		<updated>2026-07-13T03:29:12Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*[[Aurelion, the Eternal Light]]&lt;br /&gt;
&lt;br /&gt;
*[[Shaiera, the Spear of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Yldir, the Broken]]&lt;br /&gt;
&lt;br /&gt;
*[[Xanalost, the Fateweaver]]&lt;br /&gt;
&lt;br /&gt;
*[[Verdan, Sculptor of Life]]&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
==== Talyrios, Scion of the Storm ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Laetitia, Lady Love ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=291</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=291"/>
		<updated>2026-07-13T03:28:17Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
*Aurelion, the Eternal Light&lt;br /&gt;
&lt;br /&gt;
*Shaiera, the Spear of Dawn&lt;br /&gt;
&lt;br /&gt;
*Yldir, the Broken&lt;br /&gt;
&lt;br /&gt;
*Xanalost, the Fateweaver&lt;br /&gt;
&lt;br /&gt;
*Verdan, Sculptor of Life&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
==== Talyrios, Scion of the Storm ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Laetitia, Lady Love ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=290</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=290"/>
		<updated>2026-07-13T03:27:13Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
- Aurelion, the Eternal Light&lt;br /&gt;
&lt;br /&gt;
- Shaiera, the Spear of Dawn&lt;br /&gt;
&lt;br /&gt;
- Yldir, the Broken&lt;br /&gt;
&lt;br /&gt;
- Xanalost, the Fateweaver&lt;br /&gt;
&lt;br /&gt;
- Verdan, Sculptor of Life&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
==== Talyrios, Scion of the Storm ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Laetitia, Lady Love ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=273</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=273"/>
		<updated>2026-07-09T04:23:35Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
==== Aurelion, the Eternal Light ====&lt;br /&gt;
blah &lt;br /&gt;
&lt;br /&gt;
==== Shaiera, the Spear of Dawn ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Yldir, the Broken ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Xanalost, the Fateweaver ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Verdan, Sculptor of Life ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Begotten ===&lt;br /&gt;
&lt;br /&gt;
==== Talyrios, Scion of the Storm ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Laetitia, Lady Love ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=272</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=272"/>
		<updated>2026-07-09T04:19:41Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
The deities of the Apotheon Creed are broken up into three classes. The Apotheons are those gods who were once mortals, and ascended to divinity through Apotheosis. The Begotten are the children of Apotheons, beings who have only ever known divinity, though often take on aspects of their Apotheon progenitors. Finally, the Exalted are lesser or demigods, chosen by an Apotheon or Begotten for their devotion to an ideal or great deeds and imbued with a fraction of their patron&#039;s power. All three classes receive reverence, though are often prioritized by a specific Cult. &lt;br /&gt;
&lt;br /&gt;
=== Apotheons ===&lt;br /&gt;
&lt;br /&gt;
==== Aurelion, the Eternal Light ====&lt;br /&gt;
blah &lt;br /&gt;
&lt;br /&gt;
==== Shaiera, the Spear of Dawn ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Yldir, the Broken ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Xanalost, the Fateweaver ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==== Verdan, Sculptor of Life ====&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Talyrios, Scion of the Storm ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Laetitia, Lady Love ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=271</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=271"/>
		<updated>2026-07-09T04:02:20Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
=== Aurelion, the Eternal Light ===&lt;br /&gt;
blah &lt;br /&gt;
&lt;br /&gt;
=== Shaiera, the Spear of Dawn ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Talyrios, Scion of the Storm ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Laetitia, Lady Love ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Yldir, the Broken ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Xanalost, the Fateweaver ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Verdan, Sculptor of Life ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=270</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=270"/>
		<updated>2026-07-09T04:02:06Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
=== Aurelion, the Eternal Light ===&lt;br /&gt;
blah &lt;br /&gt;
&lt;br /&gt;
=== Shaiera, the Spear of Dawn ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Talyrios, Scion of the Storm ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Laetitia, Lady Love ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Yldir, the Broken ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Xanalost, the Fateweaver ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Verdan, Sculptor of Life ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=269</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=269"/>
		<updated>2026-07-09T04:01:46Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
=== Aurelion, the Eternal Light ===&lt;br /&gt;
blah &lt;br /&gt;
&lt;br /&gt;
=== Shaiera, the Spear of Dawn ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Talyrios, Scion of the Storm&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Laetitia, Lady Love ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aegean, the Oathbound&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Yldir, the Broken ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Xanalost, the Fateweaver ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Verdan, Sculptor of Life ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Aush&#039;Alen, the Huntsman ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
=== Gorath&#039;Kael, the Bloody-Handed ===&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Universal Doctrine ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
==&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=268</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=268"/>
		<updated>2026-07-09T03:35:08Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders. However, it is not uncommon for inter-cult interaction in day-to-day proceedings of churches, as typically sites of worship for specific cults were built in proximity to one another.&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=267</id>
		<title>The Apotheon Creed</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Apotheon_Creed&amp;diff=267"/>
		<updated>2026-07-09T03:28:45Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: Created page with &amp;quot;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Apotheon Creed is the dominant organized religion in the Veilands. Having been active since the dawn of recorded history, it is the second oldest religion beside the Elden Path. While it is officially a singular theological entity, the Cults within the church act essentially independently of one another. Cults only officially interact for major Creed-wide holidays, ecumenical councils, or crises requiring the decisions of faith leaders.&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=266</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=266"/>
		<updated>2026-07-09T03:14:59Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; [[The Apotheon Creed]]&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; [[Arcanism]]&lt;br /&gt;
: There is nothing but the Ley, the wellspring of all things&lt;br /&gt;
&lt;br /&gt;
; [[The Elden Path]]&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=265</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=265"/>
		<updated>2026-07-09T03:13:16Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; [[The Apotheon Creed]]&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; [[Arcanism]]&lt;br /&gt;
: There is nothing but the Ley&lt;br /&gt;
&lt;br /&gt;
; [[The Elden Path]]&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=264</id>
		<title>Cole Campaign</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=Cole_Campaign&amp;diff=264"/>
		<updated>2026-07-09T03:12:46Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Veilands =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Veilands is a realm of light and darkness, sword and sorcery, good and evil. The history of this land is written in the ruins that crumble solemnly, the depictions of legends of long ago ages, and the ruling kingdoms that remain.&lt;br /&gt;
&lt;br /&gt;
== Kingdoms/Independent City States ==&lt;br /&gt;
; [[The Auroran Sovereignty]]&lt;br /&gt;
: The Golden Crown Above&lt;br /&gt;
&lt;br /&gt;
; [[The Leyaran Hexarchy]]&lt;br /&gt;
: The Erudite Magocracy&lt;br /&gt;
&lt;br /&gt;
; [[The Naru&#039;Ghal]]&lt;br /&gt;
: The Waterway-Filled Druidae&lt;br /&gt;
&lt;br /&gt;
; [[The Reaver&#039;s Vale]]&lt;br /&gt;
: A Wartorn Land of No Banner&lt;br /&gt;
&lt;br /&gt;
; [[The Kalashar Emirate]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
; [[The Enlightened Commonwealth of Lumiere]]&lt;br /&gt;
: The Secluded Realm of Snow and Discipline&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
; The Apotheon Creed&lt;br /&gt;
: The Gods were once us, and it is us they shepherd&lt;br /&gt;
&lt;br /&gt;
; Arcanism&lt;br /&gt;
: There is nothing but the Ley&lt;br /&gt;
&lt;br /&gt;
; The Elden Path&lt;br /&gt;
: From the world we came, and to the world we shall return&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
(Add historical or lore info.)&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
(Landmarks, cities, landscapes.)&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
(People, magic, politics, etc.)&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[Another Page]]&lt;br /&gt;
* [[Something Else]]&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=263</id>
		<title>The Enlightened Commonwealth of Lumiere</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=263"/>
		<updated>2026-07-08T04:25:23Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Enlightened Commonwealth of Lumiere is a city-state within the Blackened Wastes south of [[Girtuhir]]. Contained within a large Managlass dome, it stands as a beacon of civilization within the barren black desert. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Originally established by Leyarans who left the Hexarchy, the environment of the Blackened Wastes was not conducive to what they wanted to build. So the mage-builders created the Managlass dome to insulate their new creation from the harshness of their surroundings. Within this dome the Founders began to build their dream. Rather than the magically-casted society of the Hexarchy, the Founders set out to create an egalitarian state where every man and woman is equal. And thus they imbued their magic into the fabrications and constructs of the city, so that every citizen could be uplifted. As the society developed, a system of sorting those based on their unique skill and passion into guilds was developed.&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Gildenpakt ===&lt;br /&gt;
The Gildenpakt, or Guild Pact in the Common Tongue, is a consortium of different guilds who run different aspects of society.&lt;br /&gt;
&lt;br /&gt;
==== The Lutkagild (Puppeteer&#039;s Guild) ====&lt;br /&gt;
The Puppeteer&#039;s Guild is the pre-eminent guild in Ersatz, being responsible for the creation of the Automata and other &amp;quot;conscious&amp;quot; constructs that populate the city. As they are the source of the magnum opus of current Lumieran creations, they wield great political  They are headed by [[Runë Intrigant]], great grandson of Founder Voran Intrigant.&lt;br /&gt;
&lt;br /&gt;
==== The Stavitgild (Builder&#039;s Guild) ====&lt;br /&gt;
The Builder&#039;s Guild is the Lumieran guild responsible for construction of new buildings and maintenance of existing infrastructure, including the Managlass Dome that encloses the city. This makes their work vital to the quality of life of the citizens of Ersatz, and thus they pride themselves on being the bedrock of Lumieran society. &lt;br /&gt;
&lt;br /&gt;
==== The Lutkagild (Puppeteer&#039;s Guild) ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blah ===&lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Ersatz ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=262</id>
		<title>The Enlightened Commonwealth of Lumiere</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=262"/>
		<updated>2026-07-08T04:20:00Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Enlightened Commonwealth of Lumiere is a city-state within the Blackened Wastes south of [[Girtuhir]]. Contained within a large Managlass dome, it stands as a beacon of civilization within the barren black desert. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Originally established by Leyarans who left the Hexarchy, the environment of the Blackened Wastes was not conducive to what they wanted to build. So the mage-builders created the Managlass dome to insulate their new creation from the harshness of their surroundings. Within this dome the Founders began to build their dream. Rather than the magically-casted society of the Hexarchy, the Founders set out to create an egalitarian state where every man and woman is equal. And thus they imbued their magic into the fabrications and constructs of the city, so that every citizen could be uplifted. As the society developed, a system of sorting those based on their unique skill and passion into guilds was developed.&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Gildenpakt ===&lt;br /&gt;
The Gildenpakt, or Guild Pact in the Common Tongue, is a consortium of different guilds who run different aspects of society.&lt;br /&gt;
&lt;br /&gt;
==== The Lutkagild (Puppeteer&#039;s Guild) ====&lt;br /&gt;
The Puppeteer&#039;s Guild is the pre-eminent guild in Ersatz, being responsible for the creation of the Automata and other &amp;quot;conscious&amp;quot; constructs that populate the city. They are headed by [[Runë Intrigant]], great grandson of Founder Voran Intrigant.&lt;br /&gt;
&lt;br /&gt;
==== The Stavitgild (Builder&#039;s Guild) ====&lt;br /&gt;
The Builder&#039;s Guild is the Lumieran guild responsible for construction of new buildings and maintenance of existing infrastructure, including the Managlass Dome that encloses the city. This makes their work vital to the quality of life of the citizens of Ersatz, and thus they pride themselves on being the bedrock of Lumieran society. &lt;br /&gt;
&lt;br /&gt;
==== The Lutkagild (Puppeteer&#039;s Guild) ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blah ===&lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Ersatz ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=261</id>
		<title>The Enlightened Commonwealth of Lumiere</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=261"/>
		<updated>2026-07-07T05:24:38Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Enlightened Commonwealth of Lumiere is a city-state within the Blackened Wastes south of [[Girtuhir]]. Contained within a large Managlass dome, it stands as a beacon of civilization within the barren black desert. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Originally established by Leyarans who left the Hexarchy, the environment of the Blackened Wastes was not conducive to what they wanted to build. So the mage-builders created the Managlass dome to insulate their new creation from the harshness of their surroundings. Within this dome the Founders began to build their dream. Rather than the magically-casted society of the Hexarchy, the Founders set out to create an egalitarian state where every man and woman is equal. And thus they imbued their magic into the fabrications and constructs of the city, so that every citizen could be uplifted. As the society developed, a system of sorting those based on their unique skill and passion into guilds was developed.&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Gildenpakt ===&lt;br /&gt;
The Gildenpakt, or Guild Pact in the Common Tongue, is a consortium of different guilds who run different aspects of society.&lt;br /&gt;
&lt;br /&gt;
==== The Lutkagild (Puppeteer&#039;s Guild) ====&lt;br /&gt;
The Puppeteer&#039;s Guild is the pre-eminent guild in Ersatz, being responsible for the creation of the Automata and other &amp;quot;conscious&amp;quot; constructs that populate the city. They are headed by [[Runë Intrigant]], great grandson of Founder Voran Intrigant.&lt;br /&gt;
&lt;br /&gt;
=== Blah ===&lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Ersatz ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=260</id>
		<title>The Enlightened Commonwealth of Lumiere</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=260"/>
		<updated>2026-07-07T05:00:04Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Enlightened Commonwealth of Lumiere is a city-state within the Blackened Wastes south of [[Girtuhir]]. Contained within a large Managlass dome, it stands as a beacon of civilization within the barren black desert. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Originally established by Leyarans who left the Hexarchy, the environment of the Blackened Wastes was not conducive to what they wanted to build. So the mage-builders created the Managlass dome to insulate their new creation from the harshness of their surroundings. Within this dome the Founders began to build their dream. Rather than the magically-casted society of the Hexarchy, the Founders set out to create an egalitarian state where every man and woman is equal. And thus they imbued their magic into the fabrications and constructs of the city, so that every citizen could be uplifted. As the society developed, a system of sorting those based on their unique skill and passion into guilds was developed.&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Gildenpakt ===&lt;br /&gt;
The Gildenpakt, or Guild Pact in the Common Tongue, is a consortium of different guilds who run different aspects of society.&lt;br /&gt;
&lt;br /&gt;
==== Builder&#039;s Guild ====&lt;br /&gt;
&lt;br /&gt;
=== Blah ===&lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Ersatz ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=259</id>
		<title>The Enlightened Commonwealth of Lumiere</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=259"/>
		<updated>2026-07-07T04:59:34Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Enlightened Commonwealth of Lumiere is a city-state within the Blackened Wastes south of [[Girtuhir]]. Contained within a large Managlass dome, it stands as a beacon of civilization within the barren black desert. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Originally established by Leyarans who left the Hexarchy, the environment of the Blackened Wastes was not conducive to what they wanted to build. So the mage-builders created the Managlass dome to insulate their new creation from the harshness of their surroundings. Within this dome the Founders began to build their dream. Rather than the magically-casted society of the Hexarchy, the Founders set out to create an egalitarian state where every man and woman is equal. And thus they imbued their magic into the fabrications and constructs of the city, so that every citizen could be uplifted. As the society developed, a system of sorting those based on their unique skill and passion into guilds was developed.&lt;br /&gt;
&lt;br /&gt;
== Political Structure ==&lt;br /&gt;
=== The Gildenpakt ===&lt;br /&gt;
The Gildenpakt, or Guild Pact in the Common Tongue, is a consortium of different guilds who run different aspects of society.&lt;br /&gt;
&lt;br /&gt;
=== Blah ===&lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Military == &lt;br /&gt;
Blah&lt;br /&gt;
&lt;br /&gt;
== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
&lt;br /&gt;
== Cities ==&lt;br /&gt;
=== Ersatz ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
	<entry>
		<id>https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=254</id>
		<title>The Enlightened Commonwealth of Lumiere</title>
		<link rel="alternate" type="text/html" href="https://diki.page/mediawiki/index.php?title=The_Enlightened_Commonwealth_of_Lumiere&amp;diff=254"/>
		<updated>2026-07-06T04:48:22Z</updated>

		<summary type="html">&lt;p&gt;Uncle Belvis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Enlightened Commonwealth of Lumiere is a city-state within the Blackened Wastes south of [[Girtuhir]]. Contained within a large Managlass dome, it stands as a beacon of civilization within the barren black desert. &lt;br /&gt;
&lt;br /&gt;
== Founding ==&lt;br /&gt;
Originally established by Leyarans who left the Hexarchy, the environment of the Blackened Wastes was not conducive to what they wanted to build. So the mage-builders created the Managlass dome to insulate their new creation from the harshness of their surroundings. Within this dome the Founders began to build their dream. Rather than the magically-casted society of the Hexarchy, the Founders set out to create an egalitarian state where every man and woman is equal. And thus they imbued their magic into the fabrications and constructs of the city, so that every citizen could be uplifted. &lt;br /&gt;
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== Political Structure ==&lt;br /&gt;
=== The  ===&lt;br /&gt;
Blah&lt;br /&gt;
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=== Blah ===&lt;br /&gt;
Blah&lt;br /&gt;
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== Military == &lt;br /&gt;
Blah&lt;br /&gt;
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== Social Life ==&lt;br /&gt;
blah&lt;br /&gt;
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== Cities ==&lt;br /&gt;
=== Ersatz ===&lt;br /&gt;
blah&lt;/div&gt;</summary>
		<author><name>Uncle Belvis</name></author>
	</entry>
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